<?xml version='1.0'?>

<gl_extension name="GL_EXT_light_texture" reg_no="117">
	<tokens>
		<token name="GL_FRAGMENT_MATERIAL_EXT" value="0x8349"/>
		<token name="GL_FRAGMENT_NORMAL_EXT" value="0x834A"/>
		<token name="GL_FRAGMENT_COLOR_EXT" value="0x834C"/>
		<token name="GL_ATTENUATION_EXT" value="0x834D"/>
		<token name="GL_SHADOW_ATTENUATION_EXT" value="0x834E"/>
		<token name="GL_TEXTURE_APPLICATION_MODE_EXT" value="0x834F"/>
		<token name="GL_TEXTURE_LIGHT_EXT" value="0x8350"/>
		<token name="GL_TEXTURE_MATERIAL_FACE_EXT" value="0x8351"/>
		<token name="GL_TEXTURE_MATERIAL_PARAMETER_EXT" value="0x8352"/>
		<token name="GL_FRAGMENT_DEPTH_EXT" value="0x8452"/>
	</tokens>

	<functions>
		<function name="glApplyTextureEXT" return="void">
			<params>
				<param type="GLenum" name="mode"/>
			</params>
		</function>
		<function name="glTextureLightEXT" return="void">
			<params>
				<param type="GLenum" name="pname"/>
			</params>
		</function>
		<function name="glTextureMaterialEXT" return="void">
			<params>
				<param type="GLenum" name="face"/>
				<param type="GLenum" name="mode"/>
			</params>
		</function>
	</functions>
</gl_extension>
